Sunday, September 2, 2007

Hordes: Evolution - Quick Review

So I'm back from Taiwan now, been back for about a week. It was a pretty good trip; I got a lot of things done work-wise, the people there are great, and I enjoyed my stay there for the most part. While I'm glad I'm back to the US now, I will probably have to go back there again in a month or two.

A nice bonus that waiting for me at GameCastle was my preorder of the Hordes: Evolution book. I spent most of yesterday reading the fiction, which was quite a bit of fun. I really like how they advance the storyline with each new book they release. (No big spoilers for those that haven't read it yet, just general thoughts and impressions).

The Story

The trolls have carved out a little corner of Cygnar for themselves, but things are very tenuous and life is still hard for them. I really liked the way they expanded Alten's character as well as using him to explore Grim's character a bit. I found it interesting that they are making Doomshaper into a serious warmonger, trying to instigate a fight between the trolls and Cygnar. Not really much else of note on the troll story front though.

What I found the most interesting though was the legion fluff, in which they showed the "nicer" side of it, where Everblight is seen as a loving father rather than a crazy evil dragon, and all the warlocks are a sort of weird extended family. Very strange, but interesting nonetheless.

I didn't really like the Circle fluff much...it was all very political, and dealt with characters I'm not really interested in. I was pretty disappointed in Kaya's story progression though. She's just going to be used by Morvahnna now as a pawn. It was sad that she was too dumb to realize this. Oh well.

The Skorne story was pretty interesting in the parts that involved Magnus. The last part was especially interesting, and it makes me wonder what Zaal and Hexeris are up to, and what Vinter's master plan really is. Cool stuff.

The Art

The art throughout the book is very well done, and there's quite a lot of it. I like most of the new troll art, especially the full page picture of the keg carrier and his whelp. Circle art was pretty nice too, though since I'm not really interested in them, I didn't pay much attention though. I do think a lot of their new units looks pretty nice though. I especially like the wolves standard bearer and champion though, and the new Satyr heavy warbeast looks pretty cool.

Legion art was ok, nothing super special. Same with Skorne. The Agonizer art is even worse than the mini, so if the mini bothered you, then be prepared for the art. It's pretty gross looking. Other than that, it seems like more of the same for the Skorne.

The Troll Units

I'm sad that the trolls didn't get a pygmy bushwhacker UA, but happy that there is another pygmy miner unit. I'm definitely picking up a set of these guys as they seem really useful in scenario games and for claiming/contesting objectives. Plus popping out and dishing out a bunch of POW 14 slug gun shots to the face seems quite strong.

The troll bouncer light warbeast seems pretty useful. He's got decent power, great armor, and some nice defensive bonuses for having him near your warlock. Still, I'm not sure how I'd fit him into my army, especially my 500 pt. lists as he just doesn't seem quite good enough for me to want to replace my Axer in most cases. He might be more useful in 750, or maybe with Doomshaper and an Earthborn.

The best new unit/addition though has to be the new Standard Bearer, Musician, and Caber Tosser. These three guys make Kriel Warriors incredibly good. The standard bearer and musician make the Kriel Warriors tougher (tough on a 4+, unit members can't be knocked down) and faster (extra movement if not running, more spread out formation ok), while the caber tosser adds a much needed attack oomph to the unit. With the option to lay down 6" of pow 13 death, or a single target POW 20 hit, these caber tossers are brutal. Plus I really like the art for these guys and I hope the minis look cool too. I'm definitely going to be picking up a unit of Kriels once these additions come out.

Lastly, I've got mixed feelings about the new Solo, the Stone Scribe Chronicler. He's pretty much like the testament of menoth, where he has to read his special abilities in order. The bonuses are nice, but the order might cause some trouble. He's cheaper than the Fellcaller though, but doesn't quite seem as nice. Maybe in larger games he'd be a good addition, but I probably won't be getting one.

And of course there were all the guys covered by the previous NQ magazines (Earthborn, Long Riders, Grim, and Winter Troll). I'm definitely looking forward to some Long Riders soon. I think they should be out in a few weeks.

Which brings me back to painting. I really really need to get started again soon. I think my goal for next week will be to slam out the Champions, who have been sitting patiently in my army transport for months now, waiting their turn to get painted. I also want to get Borka assembled and primed for a game next week against Scott too. I'm sure he's sick of seeing Grim across the field. :)

So the week after will be Borka, and then maybe a break to paint the swamp gobbers or the Rhyas I got just to paint.

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